These cards are global enchantments, meaning they affect all players
One of these will be shockingly good in Standard, to my chagrin, but Ive got serious doubts about some seemingly popular cards like: Dragonhawk, Fate's Tempest Eluge, the Shoreless Sea Glarb, Calamity's Augur Helga, Skittish Seer Hugs, Grisly Guardian Mabel, Heir to Cragflame Muerra, Trash Tactician Vren, the Relentless Wick, the Whorled Mind So yeah, most of the story arc cast is underwhelming
Properly utilizing Trainer cards is often what differentiates a good player from a great one, as they provide critical flexibility and resource management
I don't really buy that 2/2 creatures (or at least all 2/2 creatures) suck
On the wall is a series of different objects that can be attached for different functions
This Devoid legendary creature lets you copy spell effects and activated and triggered effects